Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
L
- lastAchieved - Variable in class it.polimi.ingsw.Server.Model.Player
- lastTaken - Variable in class it.polimi.ingsw.Server.Model.Board
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List of the most recent Object Cards taken
- lastTurn() - Method in class it.polimi.ingsw.Client.RMIClient
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Notifies players of the last turn, related to a client unexpected disconnection
- LastTurn - Enum constant in enum class it.polimi.ingsw.Common.Status
- lastTurnScores - Variable in class it.polimi.ingsw.Server.Controller.GameController
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This attribute indicates a map where are stored pairs of CommonGoalCard and its relative ScoreCard
- lifeline() - Method in class it.polimi.ingsw.Client.ClientModel.ClientStatus
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Naive KeepAlive implementation, used for disconnections management
- lifeline() - Method in interface it.polimi.ingsw.Common.ClientStatusInterface
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Naive KeepAlive implementation, used for disconnections management
- lifeline() - Method in interface it.polimi.ingsw.Common.StatusIntermediateInterface
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Naive KeepAlive implementation, used for disconnections management
- lifeline() - Method in class it.polimi.ingsw.Server.Controller.StatusIntermediate
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Naive KeepAlive implementation, used for disconnections management
- lifelineFlag - Variable in class it.polimi.ingsw.Client.RMIClient
- LIMIT - Static variable in interface it.polimi.ingsw.Common.CommonGoalCardInterface
-
Limit of Common Goal Cards.
- LIMIT - Static variable in interface it.polimi.ingsw.Common.PersonalGoalCardInterface
-
Limit of Personal Goal Cards.
- LIMIT - Static variable in class it.polimi.ingsw.Server.Model.CommonGoalCard
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Limit of Common Goal Cards.
- LIMIT - Static variable in class it.polimi.ingsw.Server.Model.ObjectCard
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Maximum amount of cards that can be extracted, used for validation in Board reset methods LIMIT = Number of Object Cards Types (detected dynamically), multiplied for 22 (based on rulebook, total number of cards for type)
- LIMIT - Static variable in class it.polimi.ingsw.Server.Model.PersonalGoalCard
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Limit of Personal Goal Cards.
- loadingScene - Enum constant in enum class it.polimi.ingsw.Client.Scenes
- loadingScene - Static variable in class it.polimi.ingsw.Client.GUI
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Loading's scene
- loadPersistentGames() - Static method in class it.polimi.ingsw.Server.ServerManager
- lobby - Variable in class it.polimi.ingsw.Server.Controller.GameController
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Lobby where players wait until the start of the game
- lock() - Method in class it.polimi.ingsw.Utility.ClassicLock
- lockInterruptibly() - Method in class it.polimi.ingsw.Utility.ClassicLock
- logFile - Static variable in class it.polimi.ingsw.Server.ServerManager
- login() - Method in class it.polimi.ingsw.Client.RMIClient
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Login strategy
- login(BufferedReader, PrintWriter) - Static method in class it.polimi.ingsw.Client.SocketClient
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this method manages login phase
- loginButtonEvent(Button, Button, Button, TextArea, TextArea) - Method in class it.polimi.ingsw.Client.GUI
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This method defines login buttons' events
- loginCheck(ClientStatusInterface, String, String) - Method in class it.polimi.ingsw.Server.RMIServer
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Game's lobby admission and re-enter strategy
- loginRESX - Static variable in class it.polimi.ingsw.Client.GUI
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Game's login width resolution
- loginRESY - Static variable in class it.polimi.ingsw.Client.GUI
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Game's login height resolution
- loginScene - Enum constant in enum class it.polimi.ingsw.Client.Scenes
- loginScene - Static variable in class it.polimi.ingsw.Client.GUI
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Login's scene
- lts - Variable in class it.polimi.ingsw.Client.ClientModel.ClientStatus
-
Game's last turn scores
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form