Index

A B C D E F G H I J K L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

L

lastAchieved - Variable in class it.polimi.ingsw.Server.Model.Player
 
lastTaken - Variable in class it.polimi.ingsw.Server.Model.Board
List of the most recent Object Cards taken
lastTurn() - Method in class it.polimi.ingsw.Client.RMIClient
Notifies players of the last turn, related to a client unexpected disconnection
LastTurn - Enum constant in enum class it.polimi.ingsw.Common.Status
 
lastTurnScores - Variable in class it.polimi.ingsw.Server.Controller.GameController
This attribute indicates a map where are stored pairs of CommonGoalCard and its relative ScoreCard
lifeline() - Method in class it.polimi.ingsw.Client.ClientModel.ClientStatus
Naive KeepAlive implementation, used for disconnections management
lifeline() - Method in interface it.polimi.ingsw.Common.ClientStatusInterface
Naive KeepAlive implementation, used for disconnections management
lifeline() - Method in interface it.polimi.ingsw.Common.StatusIntermediateInterface
Naive KeepAlive implementation, used for disconnections management
lifeline() - Method in class it.polimi.ingsw.Server.Controller.StatusIntermediate
Naive KeepAlive implementation, used for disconnections management
lifelineFlag - Variable in class it.polimi.ingsw.Client.RMIClient
 
LIMIT - Static variable in interface it.polimi.ingsw.Common.CommonGoalCardInterface
Limit of Common Goal Cards.
LIMIT - Static variable in interface it.polimi.ingsw.Common.PersonalGoalCardInterface
Limit of Personal Goal Cards.
LIMIT - Static variable in class it.polimi.ingsw.Server.Model.CommonGoalCard
Limit of Common Goal Cards.
LIMIT - Static variable in class it.polimi.ingsw.Server.Model.ObjectCard
Maximum amount of cards that can be extracted, used for validation in Board reset methods LIMIT = Number of Object Cards Types (detected dynamically), multiplied for 22 (based on rulebook, total number of cards for type)
LIMIT - Static variable in class it.polimi.ingsw.Server.Model.PersonalGoalCard
Limit of Personal Goal Cards.
loadingScene - Enum constant in enum class it.polimi.ingsw.Client.Scenes
 
loadingScene - Static variable in class it.polimi.ingsw.Client.GUI
Loading's scene
loadPersistentGames() - Static method in class it.polimi.ingsw.Server.ServerManager
 
lobby - Variable in class it.polimi.ingsw.Server.Controller.GameController
Lobby where players wait until the start of the game
lock() - Method in class it.polimi.ingsw.Utility.ClassicLock
 
lockInterruptibly() - Method in class it.polimi.ingsw.Utility.ClassicLock
 
logFile - Static variable in class it.polimi.ingsw.Server.ServerManager
 
login() - Method in class it.polimi.ingsw.Client.RMIClient
Login strategy
login(BufferedReader, PrintWriter) - Static method in class it.polimi.ingsw.Client.SocketClient
this method manages login phase
loginButtonEvent(Button, Button, Button, TextArea, TextArea) - Method in class it.polimi.ingsw.Client.GUI
This method defines login buttons' events
loginCheck(ClientStatusInterface, String, String) - Method in class it.polimi.ingsw.Server.RMIServer
Game's lobby admission and re-enter strategy
loginRESX - Static variable in class it.polimi.ingsw.Client.GUI
Game's login width resolution
loginRESY - Static variable in class it.polimi.ingsw.Client.GUI
Game's login height resolution
loginScene - Enum constant in enum class it.polimi.ingsw.Client.Scenes
 
loginScene - Static variable in class it.polimi.ingsw.Client.GUI
Login's scene
lts - Variable in class it.polimi.ingsw.Client.ClientModel.ClientStatus
Game's last turn scores
A B C D E F G H I J K L M N O P R S T U V W X Y 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form